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Wii Number |
1867-0750-4472-8351 |
Animal Crossing: City Folk |
0689-2866-7340 |
Super Smash Bros. Brawl |
4254-1308-6469 |
Mario Kart Wii |
0174-0636-4395 |
Dr. Mario Online Rx |
5466-7625-3331 |
Mario Kart DS |
055894-007627 |
The Legend Of Zelda: Phantom Hourglass |
283583-009450 |
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Download this series
(Directions: open the zip file, and add the contents to the directory, "private/wii/app/RSBE/st" on your SD card. You'll obviously need some kind of SD card reader. Your digital camera will probably work if it uses SD cards.)
Faceoff Emporium: A nice, balanced basic stage. A higher, lengthier platform floats above a more compact lower area. Players can drop from the upper platform to the lower one, but not every character can make it back up.
Enter At Will: An arena with a guarded ceiling and a single vertical tunnel used for re-entry after KOs. A good sideward attack is the best chance of achieving one.
Find The Exit: Those "completely enclosed" stages are sure fun the first time, huh? This one's ceiling comes and goes, so you'll not find yourself accumulating over 900% damage too often. Most characters can be trapped in the side alcoves, and their main priority will switch to coming up with a return plan.
Midland Cross: This one tries to live up to the whimsy, middle-of-the-road feel of Super Mario Bros. 3. What's in the pits? Mmmm?
Temple Of Ouch: A deliberately abusive stage. There's only one obvious entrance, and it was designed by an architect with a penchant for sharpness. Players will need to be launched through the side windows in order to be defeated.
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Download this series
(Directions: open the zip file, and add the contents to the directory, "private/wii/app/RSBE/st" on your SD card. You'll obviously need some kind of SD card reader. Your digital camera will probably work if it uses SD cards.)
Public Courts: Ah, the leisure of a lovely day in way above the ground. For open use, two adjacent battlefield-style courts are available... one out in the open, and one indoors, for those rollicking pinball-semblant bouts.
Super-Mime: High above everything, a single block overlooks a small multi-tiered stage. Will you mime anything?
Skyboard: This stage is the pits! Or, at least, it contains pits. Well, one pit. And said pit is constantly covered and uncovered excitingly by a moving platform! Oh, the tyranny!
Castle Gate: Inspired by the epic cinematic sequences amid Super Mario World, the action takes place outside a giant, impassable wall. A floating staircase of platforms ascends up to a falling block for extra-dramatic fall-ins. You're going to get some fall-ins.
Of The Fates: Without a doubt, this is my most-played custom stage to date. The simplistic arrangement of two floating blocks create the perfect setting for an epic decisive encounter. With its minimalist design and dramatic music, you will surely have a battle... of the fates.
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Download this series
(Directions: open the zip file, and add the contents to the directory, "private/wii/app/RSBE/st" on your SD card. You'll obviously need some kind of SD card reader. Your digital camera will probably work if it uses SD cards.)
The Platform: It's a stage so simple that no one should ever deserve credit for it, but let's face it: we all wanted something exactly like this in original Smash Bros. or Melee. Why not have it now? You beat them up when you play it...!
Statch's Forest: Oh, Statch. How could you not have a forest? What does this even have to do with a forest? Anything? Rumour has it that there may be a one-block secret hiding space. Is it true?
Maze Ruins: Help your character find their opponent... and pummel them! This one is good for multiplayer matches, but I've found it surprisingly fun for one-on-one adventures, as well.
Of The Plates: Inspired by the award-winning* custom stage "Of The Fates," this stage provides all the masterful simplicity without the tense music and dreary underground setting. Who needs that stuff, anyway? In the bright open air, you will surely have a battle... of the plates.
Still Sky: Feeling a little sad about losing the audition for the role of Final Destination, Still Sky decided to hover over stuff for a while. It added a springboard below itself for dramatic jump-back-ins on the part of the combatants. This stage will have you and your friends saying, "yep... Still Sky!"
* ... What?
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In all seriousness, there's little as soothing, wonderful, or exciting as a relaxed game of Mario Kart or Super Smash Bros. Do not hesitate to suggest one, regardless of who you are.
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